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Creative Careers in… Part 2: Art and Science

23/05/2017

Art and Science

So you enjoy art, but you also like solving problems, dealing with technical details, or getting a bit experimental. You have a head for numbers, spatial awareness, or you’re a bit of a computer geek. Some people think art and science don’t go together, but there are plenty of jobs which need both! Maybe one of the following will appeal to you.


Previous: Introduction to Creative Careers

Next: Art and Education


Technical Illustrator

If you have a flair for conveying complex information through a visual medium, this may be the career for you. It could be illustrations for textbooks, manuals or training material, or creating multimedia presentations. You’ll probably need to have a good understanding of the scientific or technical area you’re working in. Particular specialisms include medical illustration and archaeological illustration. A similar role would be Cartographer, using visual techniques to convey geographical information.

Textile Technologist

You’ll need to understand the role of fabrics, but you’ll also have knowledge of chemistry and be able to research and experiment with production methods and dyes. Quality control may be an important aspect, as well as liaising with businesses to discover their requirements. Related roles include Garment Technologist and Dyeing Technician.

Architect

Architects need good maths and spatial awareness, and an understanding of design from both a practical and aesthetic point of view. You’ll work with computers but also need good people skills, business acumen and understanding of construction processes. It takes a long time to train, but salaries are good.

Computer Game Designer

There are a number of roles within the computer game industry, some leaning more towards the artwork, some to programming, others to narrative and concept. All will require enthusiasm for IT and its possibilities. You’re likely to need some grasp of programming even if that’s not your core role. Computer graphics and animation are obviously a big part of most games. Designing a game concept also requires a logical mind that likes to solve – and set – problems. You’ll also need tons of imagination and creativity!

Conservator

A highly skilled role, conservators work in museums and galleries to help preserve and restore artefacts and paintings. This involves making sure the objects are stored in the right environment as well as using specific treatments to halt or repair damage. You will use scientific equipment to examine and analyse objects. You’ll need patience and attention to detail, an understanding of chemistry, and a passion for art or history. Conservators tend to specialise in one area such as furniture, textiles, photographs, ceramics etc. Other duties might include advising museum staff, giving presentations, travelling with collections being relocated, and occasional fieldwork.


Don’t forget – if you’re interested in any of these jobs, research them thoroughly. There are some useful links in the first post in this series, Introduction to Creative Careers.

Next: Art and Education

Previous: Introduction to Creative Careers


 

written by Beth Hammond

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